University of Portsmouth - Animation Yr. 1 - Animation Principles
The task was to create and animate a character that has a follow through element. I decided to make mine a simple bird, the follow through element being the comb.
This is the final render:
My process was rather complicated because I wanted to add a lot of elements in my animation.
Even from the beginning I planned to work with layers. I decided to do that mainly because I had many loops in the animation, like the rocks that disappear in the background, the flying in the beginning and even the rotation of the face. After I finished drawing the frames, I decided to load them into After Effects and overlay them by setting the blending mode to "multiply".
This is an example of the layers involved:
The task was to create and animate a character that has a follow through element. I decided to make mine a simple bird, the follow through element being the comb.
This is the final render:
My process was rather complicated because I wanted to add a lot of elements in my animation.
These are my character concept and animation planning drawings:
Even from the beginning I planned to work with layers. I decided to do that mainly because I had many loops in the animation, like the rocks that disappear in the background, the flying in the beginning and even the rotation of the face. After I finished drawing the frames, I decided to load them into After Effects and overlay them by setting the blending mode to "multiply".
This is an example of the layers involved: