Sunday, 4 October 2015

CT4ANIPR - Low poly character modeling

October 04, 2015 Posted by Unknown , , No comments
University of Portsmouth - Animation Yr. 1 - Animation Production

Starting from a basic cube, by extruding and manipulating faces, vertices and edges, I made a low poly character. To further improve my model, I made some gadgets. 

When I rigged the character, I noticed that some faces stretched too much. After receiving feedback, I added more subdivisions, which solved the problem.







0 comments:

Post a Comment