Wednesday, 8 February 2017

CT5ANIGP - Wendigo - Production: Hunter 3D model

February 08, 2017 Posted by Unknown No comments
University of Portsmouth - Animation Yr. 2 - Animation Group Project


MODELING:

When we initially split the workload, the hunter was assigned to Alex. 
Because I was the first one to finish my modeling stage, I also offered to help with the creation of the hunter.

I thought that the model that I have received at first was too blocky, but it was easy to fix since the main shape was blocked in already. 



Mo wanted to work on the head, so I received that as a separate object. 


Retopologizing has been my second priority, as the model needed a lot of optimization.
As work went on, I added the rest of the features, like the belt, the strap and the bag.






It was around Christmas when I was working on the model so I felt the need to mess around with the model. Telling myself that it's for the sake of my creativity, I made a Christmas special scene, featuring an other model of mine, the Mustang, and the Wendigo as the reindeer. 



By that time, the modeling stage was done, so I sent the model away for texturing and rigging. 



RIGGING:


Later on, because of some rigging issues, we couldn't get the hunter to hold the gun properly, so I updated the model. Mostly, I only added bones for the clavicles and made some other minor modifications.

Original:

Updated and with textures:






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